ID3D11FunctionReflection_GetConstantBufferByIndex :: (
this: *ID3D11FunctionReflection,
BufferIndex: u32
) -> *ID3D11ShaderReflectionConstantBuffer
Parameters
- this: *ID3D11FunctionReflection
- BufferIndex: u32
ID3D11FunctionReflection_GetConstantBufferByIndex :: (
this: *ID3D11FunctionReflection,
BufferIndex: u32
) -> *ID3D11ShaderReflectionConstantBuffer