ID3D11DeviceContext_Unmap :: (
this: *ID3D11DeviceContext,
pResource: *ID3D11Resource,
Subresource: u32
)
Parameters
- this: *ID3D11DeviceContext
- pResource: *ID3D11Resource
- Subresource: u32
ID3D11DeviceContext_Unmap :: (
this: *ID3D11DeviceContext,
pResource: *ID3D11Resource,
Subresource: u32
)