d3d11 module

ID3D11Resource_VTable

structforeignSource

Fields

GetType: #type (this: *ID3D11Resource, pResourceDimension: *D3D11_RESOURCE_DIMENSION) -> void #cpp_method
SetEvictionPriority: #type (this: *ID3D11Resource, EvictionPriority: u32) -> void #cpp_method
GetEvictionPriority: #type (this: *ID3D11Resource) -> u32 #cpp_method

See also