Fields
- vtable: IUnknown_VTable
- EnableDebugLayer: #type (this: *ID3D12Debug1) -> void #cpp_method
- SetEnableGPUBasedValidation: #type (this: *ID3D12Debug1, Enable: BOOL) -> void #cpp_method
- SetEnableSynchronizedCommandQueueValidation: #type (this: *ID3D12Debug1, Enable: BOOL) -> void #cpp_method