Fields
- vtable: IUnknown_VTable
- AssertResourceState: #type (this: *ID3D12DebugCommandList1, pResource: *ID3D12Resource, Subresource: u32, State: u32) -> BOOL #cpp_method
- SetDebugParameter: #type (this: *ID3D12DebugCommandList1, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: *void, DataSize: u32) -> HRESULT #cpp_method
- GetDebugParameter: #type (this: *ID3D12DebugCommandList1, Type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pData: *void, DataSize: u32) -> HRESULT #cpp_method