Fields
- vtable: IUnknown_VTable
- AssertResourceState: #type (this: *ID3D12DebugCommandList, pResource: *ID3D12Resource, Subresource: u32, State: u32) -> BOOL #cpp_method
- SetFeatureMask: #type (this: *ID3D12DebugCommandList, Mask: D3D12_DEBUG_FEATURE) -> HRESULT #cpp_method
- GetFeatureMask: #type (this: *ID3D12DebugCommandList) -> D3D12_DEBUG_FEATURE #cpp_method