Fields
- vtable: IUnknown_VTable
- SetFeatureMask: #type (this: *ID3D12DebugDevice, Mask: D3D12_DEBUG_FEATURE) -> HRESULT #cpp_method
- GetFeatureMask: #type (this: *ID3D12DebugDevice) -> D3D12_DEBUG_FEATURE #cpp_method
- ReportLiveDeviceObjects: #type (this: *ID3D12DebugDevice, Flags: D3D12_RLDO_FLAGS) -> HRESULT #cpp_method