ID3D12GraphicsCommandList_SetDescriptorHeaps :: (
this: *ID3D12GraphicsCommandList,
NumDescriptorHeaps: u32,
ppDescriptorHeaps: **ID3D12DescriptorHeap
)
Parameters
- this: *ID3D12GraphicsCommandList
- NumDescriptorHeaps: u32
- ppDescriptorHeaps: **ID3D12DescriptorHeap