ID3D12GraphicsCommandList_ResourceBarrier :: (
this: *ID3D12GraphicsCommandList,
NumBarriers: u32,
pBarriers: *D3D12_RESOURCE_BARRIER
)
Parameters
- this: *ID3D12GraphicsCommandList
- NumBarriers: u32
- pBarriers: *D3D12_RESOURCE_BARRIER
ID3D12GraphicsCommandList_ResourceBarrier :: (
this: *ID3D12GraphicsCommandList,
NumBarriers: u32,
pBarriers: *D3D12_RESOURCE_BARRIER
)