SDL3 module

SDL_AddVulkanRenderSemaphores

procedureforeignextension6 overloadsSource
SDL_AddVulkanRenderSemaphores :: (
    renderer: *SDL_Renderer,
    wait_stage_mask: Uint32,
    wait_semaphore: Sint64,
    signal_semaphore: Sint64
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
wait_stage_mask: Uint32
wait_semaphore: Sint64
signal_semaphore: Sint64

Returns

bool
SDL_AddVulkanRenderSemaphores :: (
    renderer: *SDL_Renderer,
    wait_stage_mask: Uint32,
    wait_semaphore: Sint64,
    signal_semaphore: Sint64
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
wait_stage_mask: Uint32
wait_semaphore: Sint64
signal_semaphore: Sint64

Returns

bool
SDL_AddVulkanRenderSemaphores :: (
    renderer: *SDL_Renderer,
    wait_stage_mask: Uint32,
    wait_semaphore: Sint64,
    signal_semaphore: Sint64
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
wait_stage_mask: Uint32
wait_semaphore: Sint64
signal_semaphore: Sint64

Returns

bool
SDL_AddVulkanRenderSemaphores :: (
    renderer: *SDL_Renderer,
    wait_stage_mask: Uint32,
    wait_semaphore: Sint64,
    signal_semaphore: Sint64
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
wait_stage_mask: Uint32
wait_semaphore: Sint64
signal_semaphore: Sint64

Returns

bool
SDL_AddVulkanRenderSemaphores :: (
    renderer: *SDL_Renderer,
    wait_stage_mask: Uint32,
    wait_semaphore: Sint64,
    signal_semaphore: Sint64
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
wait_stage_mask: Uint32
wait_semaphore: Sint64
signal_semaphore: Sint64

Returns

bool
SDL_AddVulkanRenderSemaphores :: (
    renderer: *SDL_Renderer,
    wait_stage_mask: Uint32,
    wait_semaphore: Sint64,
    signal_semaphore: Sint64
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
wait_stage_mask: Uint32
wait_semaphore: Sint64
signal_semaphore: Sint64

Returns

bool

See also