MOJOSHADER_glBestProfile :: (
lookup: MOJOSHADER_glGetProcAddress,
lookup_d: *void,
m: MOJOSHADER_malloc,
f: MOJOSHADER_free,
malloc_d: *void
) -> *u8 #foreign
Parameters
- lookup: MOJOSHADER_glGetProcAddress
- lookup_d: *void
- malloc_d: *void
Returns
- *u8