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d3d12 module
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Procedures
ID3D12Device1_CreatePipelineLibrary
ID3D12Device1_SetEventOnMultipleFenceCompletion
ID3D12Device1_SetResidencyPriority
ID3D12Device2_CreatePipelineState
ID3D12Device3_EnqueueMakeResident
ID3D12Device3_OpenExistingHeapFromAddress
ID3D12Device3_OpenExistingHeapFromFileMapping
ID3D12Device4_CreateCommandList1
ID3D12Device4_CreateCommittedResource1
ID3D12Device4_CreateHeap1
ID3D12Device4_CreateProtectedResourceSession
ID3D12Device4_CreateReservedResource1
ID3D12Device4_GetResourceAllocationInfo1
ID3D12Device5_CheckDriverMatchingIdentifier
ID3D12Device5_CreateLifetimeTracker
ID3D12Device5_CreateMetaCommand
ID3D12Device5_CreateStateObject
ID3D12Device5_EnumerateMetaCommandParameters
ID3D12Device5_EnumerateMetaCommands
ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo
ID3D12Device5_RemoveDevice
ID3D12Device6_SetBackgroundProcessingMode
ID3D12Device7_AddToStateObject
ID3D12Device7_CreateProtectedResourceSession1
ID3D12Device8_CreateCommittedResource2
ID3D12Device8_CreatePlacedResource1
ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView
ID3D12Device8_GetCopyableFootprints1
ID3D12Device8_GetResourceAllocationInfo2
ID3D12Device9_CreateCommandQueue1
ID3D12Device9_CreateShaderCacheSession
ID3D12Device9_ShaderCacheControl
ID3D12Device_CheckFeatureSupport
ID3D12Device_CopyDescriptors
ID3D12Device_CopyDescriptorsSimple
ID3D12Device_CreateCommandAllocator
ID3D12Device_CreateCommandList
ID3D12Device_CreateCommandQueue
ID3D12Device_CreateCommandSignature
ID3D12Device_CreateCommittedResource
On this page
See also
std
/
d3d12
/
ID3D12Device5_RemoveDevice
ID3D12Device5_RemoveDevice
procedure
since 0.31.0
Source
ID3D12Device5_RemoveDevice
:: (this: *
ID3D12Device5
)
Parameters
this
:
*
ID3D12Device5
See also
ID3D12Device5_EnumerateMetaCommands
ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo
ID3D12Device6_SetBackgroundProcessingMode
ID3D12Device7_AddToStateObject