SDL_GetGamepadAppleSFSymbolsNameForButton :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> *u8 #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
- *u8
SDL_GetGamepadAppleSFSymbolsNameForButton :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> *u8 #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
- *u8
SDL_GetGamepadAppleSFSymbolsNameForButton :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> *u8 #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
- *u8
SDL_GetGamepadAppleSFSymbolsNameForButton :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> *u8 #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
- *u8
SDL_GetGamepadAppleSFSymbolsNameForButton :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> *u8 #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
- *u8
SDL_GetGamepadAppleSFSymbolsNameForButton :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> *u8 #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
- *u8