SDL_GetGamepadAxis :: (gamepad: *SDL_Gamepad, axis: SDL_GamepadAxis) -> Sint16 #foreign
Parameters
- gamepad: *SDL_Gamepad
- axis: SDL_GamepadAxis
Returns
SDL_GetGamepadAxis :: (gamepad: *SDL_Gamepad, axis: SDL_GamepadAxis) -> Sint16 #foreign
Parameters
- gamepad: *SDL_Gamepad
- axis: SDL_GamepadAxis
Returns
SDL_GetGamepadAxis :: (gamepad: *SDL_Gamepad, axis: SDL_GamepadAxis) -> Sint16 #foreign
Parameters
- gamepad: *SDL_Gamepad
- axis: SDL_GamepadAxis
Returns
SDL_GetGamepadAxis :: (gamepad: *SDL_Gamepad, axis: SDL_GamepadAxis) -> Sint16 #foreign
Parameters
- gamepad: *SDL_Gamepad
- axis: SDL_GamepadAxis
Returns
SDL_GetGamepadAxis :: (gamepad: *SDL_Gamepad, axis: SDL_GamepadAxis) -> Sint16 #foreign
Parameters
- gamepad: *SDL_Gamepad
- axis: SDL_GamepadAxis
Returns
SDL_GetGamepadAxis :: (gamepad: *SDL_Gamepad, axis: SDL_GamepadAxis) -> Sint16 #foreign
Parameters
- gamepad: *SDL_Gamepad
- axis: SDL_GamepadAxis