SDL_GetGamepadButtonLabelForType :: (
type: SDL_GamepadType,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- type: SDL_GamepadType
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabelForType :: (
type: SDL_GamepadType,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- type: SDL_GamepadType
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabelForType :: (
type: SDL_GamepadType,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- type: SDL_GamepadType
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabelForType :: (
type: SDL_GamepadType,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- type: SDL_GamepadType
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabelForType :: (
type: SDL_GamepadType,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- type: SDL_GamepadType
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabelForType :: (
type: SDL_GamepadType,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- type: SDL_GamepadType
- button: SDL_GamepadButton