SDL_GetGamepadConnectionState :: (
gamepad: *SDL_Gamepad
) -> SDL_JoystickConnectionState #foreign
Parameters
- gamepad: *SDL_Gamepad
Returns
SDL_GetGamepadConnectionState :: (
gamepad: *SDL_Gamepad
) -> SDL_JoystickConnectionState #foreign
Parameters
- gamepad: *SDL_Gamepad
Returns
SDL_GetGamepadConnectionState :: (
gamepad: *SDL_Gamepad
) -> SDL_JoystickConnectionState #foreign
Parameters
- gamepad: *SDL_Gamepad
Returns
SDL_GetGamepadConnectionState :: (
gamepad: *SDL_Gamepad
) -> SDL_JoystickConnectionState #foreign
Parameters
- gamepad: *SDL_Gamepad
Returns
SDL_GetGamepadConnectionState :: (
gamepad: *SDL_Gamepad
) -> SDL_JoystickConnectionState #foreign
Parameters
- gamepad: *SDL_Gamepad
Returns
SDL_GetGamepadConnectionState :: (
gamepad: *SDL_Gamepad
) -> SDL_JoystickConnectionState #foreign
Parameters
- gamepad: *SDL_Gamepad