SDL_GetGamepadButtonLabel :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabel :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabel :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabel :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabel :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton
Returns
SDL_GetGamepadButtonLabel :: (
gamepad: *SDL_Gamepad,
button: SDL_GamepadButton
) -> SDL_GamepadButtonLabel #foreign
Parameters
- gamepad: *SDL_Gamepad
- button: SDL_GamepadButton