SDL_SetRenderDrawBlendMode :: (
renderer: *SDL_Renderer,
blendMode: SDL_BlendMode
) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- blendMode: SDL_BlendMode
Returns
- bool
SDL_SetRenderDrawBlendMode :: (
renderer: *SDL_Renderer,
blendMode: SDL_BlendMode
) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- blendMode: SDL_BlendMode
Returns
- bool
SDL_SetRenderDrawBlendMode :: (
renderer: *SDL_Renderer,
blendMode: SDL_BlendMode
) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- blendMode: SDL_BlendMode
Returns
- bool
SDL_SetRenderDrawBlendMode :: (
renderer: *SDL_Renderer,
blendMode: SDL_BlendMode
) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- blendMode: SDL_BlendMode
Returns
- bool
SDL_SetRenderDrawBlendMode :: (
renderer: *SDL_Renderer,
blendMode: SDL_BlendMode
) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- blendMode: SDL_BlendMode
Returns
- bool
SDL_SetRenderDrawBlendMode :: (
renderer: *SDL_Renderer,
blendMode: SDL_BlendMode
) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- blendMode: SDL_BlendMode
Returns
- bool