SDL3 module

SDL_SetRenderDrawColorFloat

procedureforeignextension6 overloadsSource
SDL_SetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: float32,
    g: float32,
    b: float32,
    a: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: float32
g: float32
b: float32
a: float32

Returns

bool
SDL_SetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: float32,
    g: float32,
    b: float32,
    a: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: float32
g: float32
b: float32
a: float32

Returns

bool
SDL_SetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: float32,
    g: float32,
    b: float32,
    a: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: float32
g: float32
b: float32
a: float32

Returns

bool
SDL_SetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: float32,
    g: float32,
    b: float32,
    a: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: float32
g: float32
b: float32
a: float32

Returns

bool
SDL_SetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: float32,
    g: float32,
    b: float32,
    a: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: float32
g: float32
b: float32
a: float32

Returns

bool
SDL_SetRenderDrawColorFloat :: (
    renderer: *SDL_Renderer,
    r: float32,
    g: float32,
    b: float32,
    a: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
r: float32
g: float32
b: float32
a: float32

Returns

bool

See also