ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView :: (
this: *ID3D12Device8,
pTargetedResource: *ID3D12Resource,
pFeedbackResource: *ID3D12Resource,
DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE
)
Parameters
- this: *ID3D12Device8
- pTargetedResource: *ID3D12Resource
- pFeedbackResource: *ID3D12Resource
- DestDescriptor: D3D12_CPU_DESCRIPTOR_HANDLE