ID3D12Device8_CreateCommittedResource2 :: (
this: *ID3D12Device8,
pHeapProperties: *D3D12_HEAP_PROPERTIES,
HeapFlags: D3D12_HEAP_FLAGS,
pDesc: *D3D12_RESOURCE_DESC1,
InitialResourceState: D3D12_RESOURCE_STATES,
pOptimizedClearValue: *D3D12_CLEAR_VALUE,
pProtectedSession: *ID3D12ProtectedResourceSession,
riidResource: *IID,
ppvResource: **void
) -> HRESULT
Parameters
- this: *ID3D12Device8
- pHeapProperties: *D3D12_HEAP_PROPERTIES
- HeapFlags: D3D12_HEAP_FLAGS
- pDesc: *D3D12_RESOURCE_DESC1
- InitialResourceState: D3D12_RESOURCE_STATES
- pOptimizedClearValue: *D3D12_CLEAR_VALUE
- pProtectedSession: *ID3D12ProtectedResourceSession
- riidResource: *IID
- ppvResource: **void
Returns
- HRESULT