d3d12 module

ID3D12Device_CreateCommittedResource

proceduresince 0.31.0Source
ID3D12Device_CreateCommittedResource :: (
    this: *ID3D12Device,
    pHeapProperties: *D3D12_HEAP_PROPERTIES,
    HeapFlags: D3D12_HEAP_FLAGS,
    pDesc: *D3D12_RESOURCE_DESC,
    InitialResourceState: D3D12_RESOURCE_STATES,
    pOptimizedClearValue: *D3D12_CLEAR_VALUE,
    riidResource: *IID,
    ppvResource: **void
) -> HRESULT

Parameters

pHeapProperties: *D3D12_HEAP_PROPERTIES
HeapFlags: D3D12_HEAP_FLAGS
InitialResourceState: D3D12_RESOURCE_STATES
pOptimizedClearValue: *D3D12_CLEAR_VALUE
riidResource: *IID
ppvResource: **void

Returns

HRESULT

See also