ID3D12GraphicsCommandList_ClearRenderTargetView :: (
this: *ID3D12GraphicsCommandList,
RenderTargetView: D3D12_CPU_DESCRIPTOR_HANDLE,
ColorRGBA: *[4] float,
NumRects: u32,
pRects: *D3D12_RECT
)
Parameters
- this: *ID3D12GraphicsCommandList
- RenderTargetView: D3D12_CPU_DESCRIPTOR_HANDLE
- ColorRGBA: *[4] float
- NumRects: u32
- pRects: *D3D12_RECT