ID3D12GraphicsCommandList_DrawInstanced :: (
this: *ID3D12GraphicsCommandList,
VertexCountPerInstance: u32,
InstanceCount: u32,
StartVertexLocation: u32,
StartInstanceLocation: u32
)
Parameters
- this: *ID3D12GraphicsCommandList
- VertexCountPerInstance: u32
- InstanceCount: u32
- StartVertexLocation: u32
- StartInstanceLocation: u32