ID3D12GraphicsCommandList_IASetVertexBuffers :: (
this: *ID3D12GraphicsCommandList,
StartSlot: u32,
NumViews: u32,
pViews: *D3D12_VERTEX_BUFFER_VIEW
)
Parameters
- this: *ID3D12GraphicsCommandList
- StartSlot: u32
- NumViews: u32
- pViews: *D3D12_VERTEX_BUFFER_VIEW