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SDL3 module
← SDL3
Types
SDL_GPUBufferCreateInfo
SDL_GPUBufferLocation
SDL_GPUBufferRegion
SDL_GPUColorTargetBlendState
SDL_GPUColorTargetDescription
SDL_GPUColorTargetInfo
SDL_GPUCommandBuffer
SDL_GPUComputePass
SDL_GPUComputePipeline
SDL_GPUComputePipelineCreateInfo
SDL_GPUCopyPass
SDL_GPUDepthStencilState
SDL_GPUDepthStencilTargetInfo
SDL_GPUDevice
SDL_GPUFence
SDL_GPUGraphicsPipeline
SDL_GPUGraphicsPipelineCreateInfo
SDL_GPUGraphicsPipelineTargetInfo
SDL_GPUIndexedIndirectDrawCommand
SDL_GPUIndirectDispatchCommand
SDL_GPUIndirectDrawCommand
SDL_GPUMultisampleState
SDL_GPURasterizerState
SDL_GPURenderPass
SDL_GPUSampler
SDL_GPUSamplerCreateInfo
SDL_GPUShader
SDL_GPUShaderCreateInfo
SDL_GPUStencilOpState
SDL_GPUStorageBufferReadWriteBinding
SDL_GPUStorageTextureReadWriteBinding
SDL_GPUTexture
SDL_GPUTextureCreateInfo
SDL_GPUTextureLocation
SDL_GPUTextureRegion
SDL_GPUTextureSamplerBinding
SDL_GPUTextureTransferInfo
SDL_GPUTransferBuffer
SDL_GPUTransferBufferCreateInfo
SDL_GPUTransferBufferLocation
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Fields
See also
std
/
Extensions
/
SDL3
/
SDL_GPUIndirectDrawCommand
SDL_GPUIndirectDrawCommand
struct
foreign
extension
Source
Fields
num_vertices
:
Uint32
num_instances
:
Uint32
first_vertex
:
Uint32
first_instance
:
Uint32
See also
SDL_GPUIndexedIndirectDrawCommand
SDL_GPUIndirectDispatchCommand
SDL_GPUMultisampleState
SDL_GPURasterizerState