SDL_GenerateMipmapsForGPUTexture :: (
command_buffer: *SDL_GPUCommandBuffer,
texture: *SDL_GPUTexture
) -> void #foreign
Parameters
- command_buffer: *SDL_GPUCommandBuffer
- texture: *SDL_GPUTexture
Returns
- void
SDL_GenerateMipmapsForGPUTexture :: (
command_buffer: *SDL_GPUCommandBuffer,
texture: *SDL_GPUTexture
) -> void #foreign
Parameters
- command_buffer: *SDL_GPUCommandBuffer
- texture: *SDL_GPUTexture
Returns
- void
SDL_GenerateMipmapsForGPUTexture :: (
command_buffer: *SDL_GPUCommandBuffer,
texture: *SDL_GPUTexture
) -> void #foreign
Parameters
- command_buffer: *SDL_GPUCommandBuffer
- texture: *SDL_GPUTexture
Returns
- void
SDL_GenerateMipmapsForGPUTexture :: (
command_buffer: *SDL_GPUCommandBuffer,
texture: *SDL_GPUTexture
) -> void #foreign
Parameters
- command_buffer: *SDL_GPUCommandBuffer
- texture: *SDL_GPUTexture
Returns
- void
SDL_GenerateMipmapsForGPUTexture :: (
command_buffer: *SDL_GPUCommandBuffer,
texture: *SDL_GPUTexture
) -> void #foreign
Parameters
- command_buffer: *SDL_GPUCommandBuffer
- texture: *SDL_GPUTexture
Returns
- void
SDL_GenerateMipmapsForGPUTexture :: (
command_buffer: *SDL_GPUCommandBuffer,
texture: *SDL_GPUTexture
) -> void #foreign
Parameters
- command_buffer: *SDL_GPUCommandBuffer
- texture: *SDL_GPUTexture
Returns
- void