SDL3 module

SDL_DrawGPUIndexedPrimitives

procedureforeignextension6 overloadsSource
SDL_DrawGPUIndexedPrimitives :: (
    render_pass: *SDL_GPURenderPass,
    num_indices: Uint32,
    num_instances: Uint32,
    first_index: Uint32,
    vertex_offset: Sint32,
    first_instance: Uint32
) -> void #foreign

Parameters

render_pass: *SDL_GPURenderPass
num_indices: Uint32
num_instances: Uint32
first_index: Uint32
vertex_offset: Sint32
first_instance: Uint32

Returns

void
SDL_DrawGPUIndexedPrimitives :: (
    render_pass: *SDL_GPURenderPass,
    num_indices: Uint32,
    num_instances: Uint32,
    first_index: Uint32,
    vertex_offset: Sint32,
    first_instance: Uint32
) -> void #foreign

Parameters

render_pass: *SDL_GPURenderPass
num_indices: Uint32
num_instances: Uint32
first_index: Uint32
vertex_offset: Sint32
first_instance: Uint32

Returns

void
SDL_DrawGPUIndexedPrimitives :: (
    render_pass: *SDL_GPURenderPass,
    num_indices: Uint32,
    num_instances: Uint32,
    first_index: Uint32,
    vertex_offset: Sint32,
    first_instance: Uint32
) -> void #foreign

Parameters

render_pass: *SDL_GPURenderPass
num_indices: Uint32
num_instances: Uint32
first_index: Uint32
vertex_offset: Sint32
first_instance: Uint32

Returns

void
SDL_DrawGPUIndexedPrimitives :: (
    render_pass: *SDL_GPURenderPass,
    num_indices: Uint32,
    num_instances: Uint32,
    first_index: Uint32,
    vertex_offset: Sint32,
    first_instance: Uint32
) -> void #foreign

Parameters

render_pass: *SDL_GPURenderPass
num_indices: Uint32
num_instances: Uint32
first_index: Uint32
vertex_offset: Sint32
first_instance: Uint32

Returns

void
SDL_DrawGPUIndexedPrimitives :: (
    render_pass: *SDL_GPURenderPass,
    num_indices: Uint32,
    num_instances: Uint32,
    first_index: Uint32,
    vertex_offset: Sint32,
    first_instance: Uint32
) -> void #foreign

Parameters

render_pass: *SDL_GPURenderPass
num_indices: Uint32
num_instances: Uint32
first_index: Uint32
vertex_offset: Sint32
first_instance: Uint32

Returns

void
SDL_DrawGPUIndexedPrimitives :: (
    render_pass: *SDL_GPURenderPass,
    num_indices: Uint32,
    num_instances: Uint32,
    first_index: Uint32,
    vertex_offset: Sint32,
    first_instance: Uint32
) -> void #foreign

Parameters

render_pass: *SDL_GPURenderPass
num_indices: Uint32
num_instances: Uint32
first_index: Uint32
vertex_offset: Sint32
first_instance: Uint32

Returns

void

See also