SDL3 module

SDL_CopyGPUTextureToTexture

procedureforeignextension6 overloadsSource
SDL_CopyGPUTextureToTexture :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTextureLocation,
    destination: *SDL_GPUTextureLocation,
    w: Uint32,
    h: Uint32,
    d: Uint32,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
cycle: bool

Returns

void
SDL_CopyGPUTextureToTexture :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTextureLocation,
    destination: *SDL_GPUTextureLocation,
    w: Uint32,
    h: Uint32,
    d: Uint32,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
cycle: bool

Returns

void
SDL_CopyGPUTextureToTexture :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTextureLocation,
    destination: *SDL_GPUTextureLocation,
    w: Uint32,
    h: Uint32,
    d: Uint32,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
cycle: bool

Returns

void
SDL_CopyGPUTextureToTexture :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTextureLocation,
    destination: *SDL_GPUTextureLocation,
    w: Uint32,
    h: Uint32,
    d: Uint32,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
cycle: bool

Returns

void
SDL_CopyGPUTextureToTexture :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTextureLocation,
    destination: *SDL_GPUTextureLocation,
    w: Uint32,
    h: Uint32,
    d: Uint32,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
cycle: bool

Returns

void
SDL_CopyGPUTextureToTexture :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTextureLocation,
    destination: *SDL_GPUTextureLocation,
    w: Uint32,
    h: Uint32,
    d: Uint32,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
cycle: bool

Returns

void

See also