ID3D12GraphicsCommandList_ResolveQueryData :: (
this: *ID3D12GraphicsCommandList,
pQueryHeap: *ID3D12QueryHeap,
Type: D3D12_QUERY_TYPE,
StartIndex: u32,
NumQueries: u32,
pDestinationBuffer: *ID3D12Resource,
AlignedDestinationBufferOffset: u64
)
Parameters
- this: *ID3D12GraphicsCommandList
- pQueryHeap: *ID3D12QueryHeap
- Type: D3D12_QUERY_TYPE
- StartIndex: u32
- NumQueries: u32
- pDestinationBuffer: *ID3D12Resource
- AlignedDestinationBufferOffset: u64