d3d12 module

ID3D12GraphicsCommandList_OMSetRenderTargets

proceduresince 0.31.0Source
ID3D12GraphicsCommandList_OMSetRenderTargets :: (
    this: *ID3D12GraphicsCommandList,
    NumRenderTargetDescriptors: u32,
    pRenderTargetDescriptors: *D3D12_CPU_DESCRIPTOR_HANDLE,
    RTsSingleHandleToDescriptorRange: BOOL,
    pDepthStencilDescriptor: *D3D12_CPU_DESCRIPTOR_HANDLE
)

Parameters

NumRenderTargetDescriptors: u32
pRenderTargetDescriptors: *D3D12_CPU_DESCRIPTOR_HANDLE
RTsSingleHandleToDescriptorRange: BOOL
pDepthStencilDescriptor: *D3D12_CPU_DESCRIPTOR_HANDLE

See also