SDL_BindGPUComputePipeline :: (
compute_pass: *SDL_GPUComputePass,
compute_pipeline: *SDL_GPUComputePipeline
) -> void #foreign
Parameters
- compute_pass: *SDL_GPUComputePass
- compute_pipeline: *SDL_GPUComputePipeline
Returns
- void
SDL_BindGPUComputePipeline :: (
compute_pass: *SDL_GPUComputePass,
compute_pipeline: *SDL_GPUComputePipeline
) -> void #foreign
Parameters
- compute_pass: *SDL_GPUComputePass
- compute_pipeline: *SDL_GPUComputePipeline
Returns
- void
SDL_BindGPUComputePipeline :: (
compute_pass: *SDL_GPUComputePass,
compute_pipeline: *SDL_GPUComputePipeline
) -> void #foreign
Parameters
- compute_pass: *SDL_GPUComputePass
- compute_pipeline: *SDL_GPUComputePipeline
Returns
- void
SDL_BindGPUComputePipeline :: (
compute_pass: *SDL_GPUComputePass,
compute_pipeline: *SDL_GPUComputePipeline
) -> void #foreign
Parameters
- compute_pass: *SDL_GPUComputePass
- compute_pipeline: *SDL_GPUComputePipeline
Returns
- void
SDL_BindGPUComputePipeline :: (
compute_pass: *SDL_GPUComputePass,
compute_pipeline: *SDL_GPUComputePipeline
) -> void #foreign
Parameters
- compute_pass: *SDL_GPUComputePass
- compute_pipeline: *SDL_GPUComputePipeline
Returns
- void
SDL_BindGPUComputePipeline :: (
compute_pass: *SDL_GPUComputePass,
compute_pipeline: *SDL_GPUComputePipeline
) -> void #foreign
Parameters
- compute_pass: *SDL_GPUComputePass
- compute_pipeline: *SDL_GPUComputePipeline
Returns
- void