SDL_BindGPUIndexBuffer :: (
render_pass: *SDL_GPURenderPass,
binding: *SDL_GPUBufferBinding,
index_element_size: SDL_GPUIndexElementSize
) -> void #foreign
Parameters
- render_pass: *SDL_GPURenderPass
- binding: *SDL_GPUBufferBinding
- index_element_size: SDL_GPUIndexElementSize
Returns
- void
SDL_BindGPUIndexBuffer :: (
render_pass: *SDL_GPURenderPass,
binding: *SDL_GPUBufferBinding,
index_element_size: SDL_GPUIndexElementSize
) -> void #foreign
Parameters
- render_pass: *SDL_GPURenderPass
- binding: *SDL_GPUBufferBinding
- index_element_size: SDL_GPUIndexElementSize
Returns
- void
SDL_BindGPUIndexBuffer :: (
render_pass: *SDL_GPURenderPass,
binding: *SDL_GPUBufferBinding,
index_element_size: SDL_GPUIndexElementSize
) -> void #foreign
Parameters
- render_pass: *SDL_GPURenderPass
- binding: *SDL_GPUBufferBinding
- index_element_size: SDL_GPUIndexElementSize
Returns
- void
SDL_BindGPUIndexBuffer :: (
render_pass: *SDL_GPURenderPass,
binding: *SDL_GPUBufferBinding,
index_element_size: SDL_GPUIndexElementSize
) -> void #foreign
Parameters
- render_pass: *SDL_GPURenderPass
- binding: *SDL_GPUBufferBinding
- index_element_size: SDL_GPUIndexElementSize
Returns
- void
SDL_BindGPUIndexBuffer :: (
render_pass: *SDL_GPURenderPass,
binding: *SDL_GPUBufferBinding,
index_element_size: SDL_GPUIndexElementSize
) -> void #foreign
Parameters
- render_pass: *SDL_GPURenderPass
- binding: *SDL_GPUBufferBinding
- index_element_size: SDL_GPUIndexElementSize
Returns
- void
SDL_BindGPUIndexBuffer :: (
render_pass: *SDL_GPURenderPass,
binding: *SDL_GPUBufferBinding,
index_element_size: SDL_GPUIndexElementSize
) -> void #foreign
Parameters
- render_pass: *SDL_GPURenderPass
- binding: *SDL_GPUBufferBinding
- index_element_size: SDL_GPUIndexElementSize
Returns
- void