vtable :: (obj: *ID3DDestructionNotifier) -> *ID3DDestructionNotifier_VTable
Parameters
- obj: *ID3DDestructionNotifier
Returns
vtable :: (obj: *ID3D11DeviceChild) -> *ID3D11DeviceChild_VTable
Parameters
- obj: *ID3D11DeviceChild
Returns
vtable :: (obj: *ID3D11DepthStencilState) -> *ID3D11DepthStencilState_VTable
Parameters
- obj: *ID3D11DepthStencilState
Returns
vtable :: (obj: *ID3D11BlendState) -> *ID3D11BlendState_VTable
Parameters
- obj: *ID3D11BlendState
Returns
vtable :: (obj: *ID3D11RasterizerState) -> *ID3D11RasterizerState_VTable
Parameters
- obj: *ID3D11RasterizerState
Returns
vtable :: (obj: *ID3D11Resource) -> *ID3D11Resource_VTable
Parameters
- obj: *ID3D11Resource
Returns
vtable :: (obj: *ID3D11Buffer) -> *ID3D11Buffer_VTable
Parameters
- obj: *ID3D11Buffer
Returns
vtable :: (obj: *ID3D11Texture1D) -> *ID3D11Texture1D_VTable
Parameters
- obj: *ID3D11Texture1D
Returns
vtable :: (obj: *ID3D11Texture2D) -> *ID3D11Texture2D_VTable
Parameters
- obj: *ID3D11Texture2D
Returns
vtable :: (obj: *ID3D11Texture3D) -> *ID3D11Texture3D_VTable
Parameters
- obj: *ID3D11Texture3D
Returns
vtable :: (obj: *ID3D11View) -> *ID3D11View_VTable
Parameters
- obj: *ID3D11View
Returns
vtable :: (obj: *ID3D11ShaderResourceView) -> *ID3D11ShaderResourceView_VTable
Parameters
- obj: *ID3D11ShaderResourceView
Returns
vtable :: (obj: *ID3D11RenderTargetView) -> *ID3D11RenderTargetView_VTable
Parameters
- obj: *ID3D11RenderTargetView
Returns
vtable :: (obj: *ID3D11DepthStencilView) -> *ID3D11DepthStencilView_VTable
Parameters
- obj: *ID3D11DepthStencilView
Returns
vtable :: (obj: *ID3D11UnorderedAccessView) -> *ID3D11UnorderedAccessView_VTable
Parameters
Returns
vtable :: (obj: *ID3D11SamplerState) -> *ID3D11SamplerState_VTable
Parameters
- obj: *ID3D11SamplerState
Returns
vtable :: (obj: *ID3D11Asynchronous) -> *ID3D11Asynchronous_VTable
Parameters
- obj: *ID3D11Asynchronous
Returns
vtable :: (obj: *ID3D11Query) -> *ID3D11Query_VTable
Parameters
- obj: *ID3D11Query
Returns
vtable :: (obj: *ID3D11Counter) -> *ID3D11Counter_VTable
Parameters
- obj: *ID3D11Counter
Returns
vtable :: (obj: *ID3D11ClassInstance) -> *ID3D11ClassInstance_VTable
Parameters
- obj: *ID3D11ClassInstance
Returns
vtable :: (obj: *ID3D11ClassLinkage) -> *ID3D11ClassLinkage_VTable
Parameters
- obj: *ID3D11ClassLinkage
Returns
vtable :: (obj: *ID3D11CommandList) -> *ID3D11CommandList_VTable
Parameters
- obj: *ID3D11CommandList
Returns
vtable :: (obj: *ID3D11DeviceContext) -> *ID3D11DeviceContext_VTable
Parameters
- obj: *ID3D11DeviceContext
Returns
vtable :: (obj: *ID3D11VideoDecoder) -> *ID3D11VideoDecoder_VTable
Parameters
- obj: *ID3D11VideoDecoder
Returns
vtable :: (
obj: *ID3D11VideoProcessorEnumerator
) -> *ID3D11VideoProcessorEnumerator_VTable
Parameters
Returns
vtable :: (obj: *ID3D11VideoProcessor) -> *ID3D11VideoProcessor_VTable
Parameters
- obj: *ID3D11VideoProcessor
Returns
vtable :: (
obj: *ID3D11AuthenticatedChannel
) -> *ID3D11AuthenticatedChannel_VTable
Parameters
Returns
vtable :: (obj: *ID3D11CryptoSession) -> *ID3D11CryptoSession_VTable
Parameters
- obj: *ID3D11CryptoSession
Returns
vtable :: (
obj: *ID3D11VideoDecoderOutputView
) -> *ID3D11VideoDecoderOutputView_VTable
Parameters
Returns
vtable :: (
obj: *ID3D11VideoProcessorInputView
) -> *ID3D11VideoProcessorInputView_VTable
Parameters
Returns
vtable :: (
obj: *ID3D11VideoProcessorOutputView
) -> *ID3D11VideoProcessorOutputView_VTable
Parameters
Returns
vtable :: (obj: *ID3D11VideoContext) -> *ID3D11VideoContext_VTable
Parameters
- obj: *ID3D11VideoContext
Returns
vtable :: (obj: *ID3D11VideoDevice) -> *ID3D11VideoDevice_VTable
Parameters
- obj: *ID3D11VideoDevice
Returns
vtable :: (obj: *ID3D11Device) -> *ID3D11Device_VTable
Parameters
- obj: *ID3D11Device
Returns
vtable :: (
obj: *ID3D11ShaderReflectionType
) -> *ID3D11ShaderReflectionType_VTable
Parameters
Returns
vtable :: (
obj: *ID3D11ShaderReflectionVariable
) -> *ID3D11ShaderReflectionVariable_VTable
Parameters
Returns
vtable :: (
obj: *ID3D11ShaderReflectionConstantBuffer
) -> *ID3D11ShaderReflectionConstantBuffer_VTable
Parameters
Returns
vtable :: (obj: *ID3D11ShaderReflection) -> *ID3D11ShaderReflection_VTable
Parameters
- obj: *ID3D11ShaderReflection
Returns
vtable :: (obj: *ID3D11LibraryReflection) -> *ID3D11LibraryReflection_VTable
Parameters
- obj: *ID3D11LibraryReflection
Returns
vtable :: (obj: *ID3D11FunctionReflection) -> *ID3D11FunctionReflection_VTable
Parameters
- obj: *ID3D11FunctionReflection
Returns
vtable :: (
obj: *ID3D11FunctionParameterReflection
) -> *ID3D11FunctionParameterReflection_VTable
Parameters
Returns
vtable :: (
obj: *ID3D11FunctionLinkingGraph
) -> *ID3D11FunctionLinkingGraph_VTable
Parameters
Returns
vtable :: (obj: *ID3D11Debug) -> *ID3D11Debug_VTable
Parameters
- obj: *ID3D11Debug
Returns
vtable :: (obj: *ID3D11SwitchToRef) -> *ID3D11SwitchToRef_VTable
Parameters
- obj: *ID3D11SwitchToRef
Returns
vtable :: (obj: *ID3D11TracingDevice) -> *ID3D11TracingDevice_VTable
Parameters
- obj: *ID3D11TracingDevice
Returns
vtable :: (obj: *ID3D11RefTrackingOptions) -> *ID3D11RefTrackingOptions_VTable
Parameters
- obj: *ID3D11RefTrackingOptions
Returns
vtable :: (
obj: *ID3D11RefDefaultTrackingOptions
) -> *ID3D11RefDefaultTrackingOptions_VTable
Parameters
Returns
vtable :: (obj: *ID3D11InfoQueue) -> *ID3D11InfoQueue_VTable
Parameters
- obj: *ID3D11InfoQueue