SDL_GetGPUSwapchainTextureFormat :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> SDL_GPUTextureFormat #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_GetGPUSwapchainTextureFormat :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> SDL_GPUTextureFormat #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_GetGPUSwapchainTextureFormat :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> SDL_GPUTextureFormat #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_GetGPUSwapchainTextureFormat :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> SDL_GPUTextureFormat #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_GetGPUSwapchainTextureFormat :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> SDL_GPUTextureFormat #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window
Returns
SDL_GetGPUSwapchainTextureFormat :: (
device: *SDL_GPUDevice,
window: *SDL_Window
) -> SDL_GPUTextureFormat #foreign
Parameters
- device: *SDL_GPUDevice
- window: *SDL_Window