SDL3 module

SDL_MapGPUTransferBuffer

procedureforeignextension6 overloadsSource
SDL_MapGPUTransferBuffer :: (
    device: *SDL_GPUDevice,
    transfer_buffer: *SDL_GPUTransferBuffer,
    cycle: bool
) -> *void #foreign

Parameters

device: *SDL_GPUDevice
transfer_buffer: *SDL_GPUTransferBuffer
cycle: bool

Returns

*void
SDL_MapGPUTransferBuffer :: (
    device: *SDL_GPUDevice,
    transfer_buffer: *SDL_GPUTransferBuffer,
    cycle: bool
) -> *void #foreign

Parameters

device: *SDL_GPUDevice
transfer_buffer: *SDL_GPUTransferBuffer
cycle: bool

Returns

*void
SDL_MapGPUTransferBuffer :: (
    device: *SDL_GPUDevice,
    transfer_buffer: *SDL_GPUTransferBuffer,
    cycle: bool
) -> *void #foreign

Parameters

device: *SDL_GPUDevice
transfer_buffer: *SDL_GPUTransferBuffer
cycle: bool

Returns

*void
SDL_MapGPUTransferBuffer :: (
    device: *SDL_GPUDevice,
    transfer_buffer: *SDL_GPUTransferBuffer,
    cycle: bool
) -> *void #foreign

Parameters

device: *SDL_GPUDevice
transfer_buffer: *SDL_GPUTransferBuffer
cycle: bool

Returns

*void
SDL_MapGPUTransferBuffer :: (
    device: *SDL_GPUDevice,
    transfer_buffer: *SDL_GPUTransferBuffer,
    cycle: bool
) -> *void #foreign

Parameters

device: *SDL_GPUDevice
transfer_buffer: *SDL_GPUTransferBuffer
cycle: bool

Returns

*void
SDL_MapGPUTransferBuffer :: (
    device: *SDL_GPUDevice,
    transfer_buffer: *SDL_GPUTransferBuffer,
    cycle: bool
) -> *void #foreign

Parameters

device: *SDL_GPUDevice
transfer_buffer: *SDL_GPUTransferBuffer
cycle: bool

Returns

*void

See also