SDL3 module

SDL_UploadToGPUBuffer

procedureforeignextension6 overloadsSource
SDL_UploadToGPUBuffer :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTransferBufferLocation,
    destination: *SDL_GPUBufferRegion,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
destination: *SDL_GPUBufferRegion
cycle: bool

Returns

void
SDL_UploadToGPUBuffer :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTransferBufferLocation,
    destination: *SDL_GPUBufferRegion,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
destination: *SDL_GPUBufferRegion
cycle: bool

Returns

void
SDL_UploadToGPUBuffer :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTransferBufferLocation,
    destination: *SDL_GPUBufferRegion,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
destination: *SDL_GPUBufferRegion
cycle: bool

Returns

void
SDL_UploadToGPUBuffer :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTransferBufferLocation,
    destination: *SDL_GPUBufferRegion,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
destination: *SDL_GPUBufferRegion
cycle: bool

Returns

void
SDL_UploadToGPUBuffer :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTransferBufferLocation,
    destination: *SDL_GPUBufferRegion,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
destination: *SDL_GPUBufferRegion
cycle: bool

Returns

void
SDL_UploadToGPUBuffer :: (
    copy_pass: *SDL_GPUCopyPass,
    source: *SDL_GPUTransferBufferLocation,
    destination: *SDL_GPUBufferRegion,
    cycle: bool
) -> void #foreign

Parameters

copy_pass: *SDL_GPUCopyPass
destination: *SDL_GPUBufferRegion
cycle: bool

Returns

void

See also