SDL_UploadToGPUTexture :: (
copy_pass: *SDL_GPUCopyPass,
source: *SDL_GPUTextureTransferInfo,
destination: *SDL_GPUTextureRegion,
cycle: bool
) -> void #foreign
Parameters
- copy_pass: *SDL_GPUCopyPass
- source: *SDL_GPUTextureTransferInfo
- destination: *SDL_GPUTextureRegion
- cycle: bool
Returns
- void
SDL_UploadToGPUTexture :: (
copy_pass: *SDL_GPUCopyPass,
source: *SDL_GPUTextureTransferInfo,
destination: *SDL_GPUTextureRegion,
cycle: bool
) -> void #foreign
Parameters
- copy_pass: *SDL_GPUCopyPass
- source: *SDL_GPUTextureTransferInfo
- destination: *SDL_GPUTextureRegion
- cycle: bool
Returns
- void
SDL_UploadToGPUTexture :: (
copy_pass: *SDL_GPUCopyPass,
source: *SDL_GPUTextureTransferInfo,
destination: *SDL_GPUTextureRegion,
cycle: bool
) -> void #foreign
Parameters
- copy_pass: *SDL_GPUCopyPass
- source: *SDL_GPUTextureTransferInfo
- destination: *SDL_GPUTextureRegion
- cycle: bool
Returns
- void
SDL_UploadToGPUTexture :: (
copy_pass: *SDL_GPUCopyPass,
source: *SDL_GPUTextureTransferInfo,
destination: *SDL_GPUTextureRegion,
cycle: bool
) -> void #foreign
Parameters
- copy_pass: *SDL_GPUCopyPass
- source: *SDL_GPUTextureTransferInfo
- destination: *SDL_GPUTextureRegion
- cycle: bool
Returns
- void
SDL_UploadToGPUTexture :: (
copy_pass: *SDL_GPUCopyPass,
source: *SDL_GPUTextureTransferInfo,
destination: *SDL_GPUTextureRegion,
cycle: bool
) -> void #foreign
Parameters
- copy_pass: *SDL_GPUCopyPass
- source: *SDL_GPUTextureTransferInfo
- destination: *SDL_GPUTextureRegion
- cycle: bool
Returns
- void
SDL_UploadToGPUTexture :: (
copy_pass: *SDL_GPUCopyPass,
source: *SDL_GPUTextureTransferInfo,
destination: *SDL_GPUTextureRegion,
cycle: bool
) -> void #foreign
Parameters
- copy_pass: *SDL_GPUCopyPass
- source: *SDL_GPUTextureTransferInfo
- destination: *SDL_GPUTextureRegion
- cycle: bool
Returns
- void