SDL3 module

SDL_RenderDebugTextFormat

procedureforeignextension6 overloadsSource
SDL_RenderDebugTextFormat :: (
    renderer: *SDL_Renderer,
    x: float32,
    y: float32,
    fmt: *u8,
    args: ..Any
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x: float32
y: float32
fmt: *u8
args: ..Any

Returns

bool
SDL_RenderDebugTextFormat :: (
    renderer: *SDL_Renderer,
    x: float32,
    y: float32,
    fmt: *u8,
    args: ..Any
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x: float32
y: float32
fmt: *u8
args: ..Any

Returns

bool
SDL_RenderDebugTextFormat :: (
    renderer: *SDL_Renderer,
    x: float32,
    y: float32,
    fmt: *u8,
    args: ..Any
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x: float32
y: float32
fmt: *u8
args: ..Any

Returns

bool
SDL_RenderDebugTextFormat :: (
    renderer: *SDL_Renderer,
    x: float32,
    y: float32,
    fmt: *u8,
    args: ..Any
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x: float32
y: float32
fmt: *u8
args: ..Any

Returns

bool
SDL_RenderDebugTextFormat :: (
    renderer: *SDL_Renderer,
    x: float32,
    y: float32,
    fmt: *u8,
    args: ..Any
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x: float32
y: float32
fmt: *u8
args: ..Any

Returns

bool
SDL_RenderDebugTextFormat :: (
    renderer: *SDL_Renderer,
    x: float32,
    y: float32,
    fmt: *u8,
    args: ..Any
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x: float32
y: float32
fmt: *u8
args: ..Any

Returns

bool

See also