SDL_RenderRect :: (renderer: *SDL_Renderer, rect: *SDL_FRect) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- rect: *SDL_FRect
Returns
- bool
SDL_RenderRect :: (renderer: *SDL_Renderer, rect: *SDL_FRect) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- rect: *SDL_FRect
Returns
- bool
SDL_RenderRect :: (renderer: *SDL_Renderer, rect: *SDL_FRect) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- rect: *SDL_FRect
Returns
- bool
SDL_RenderRect :: (renderer: *SDL_Renderer, rect: *SDL_FRect) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- rect: *SDL_FRect
Returns
- bool
SDL_RenderRect :: (renderer: *SDL_Renderer, rect: *SDL_FRect) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- rect: *SDL_FRect
Returns
- bool
SDL_RenderRect :: (renderer: *SDL_Renderer, rect: *SDL_FRect) -> bool #foreign
Parameters
- renderer: *SDL_Renderer
- rect: *SDL_FRect
Returns
- bool