SDL3 module

SDL_RenderTexture

procedureforeignextension6 overloadsSource
SDL_RenderTexture :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    dstrect: *SDL_FRect
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
dstrect: *SDL_FRect

Returns

bool
SDL_RenderTexture :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    dstrect: *SDL_FRect
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
dstrect: *SDL_FRect

Returns

bool
SDL_RenderTexture :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    dstrect: *SDL_FRect
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
dstrect: *SDL_FRect

Returns

bool
SDL_RenderTexture :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    dstrect: *SDL_FRect
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
dstrect: *SDL_FRect

Returns

bool
SDL_RenderTexture :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    dstrect: *SDL_FRect
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
dstrect: *SDL_FRect

Returns

bool
SDL_RenderTexture :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    dstrect: *SDL_FRect
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
dstrect: *SDL_FRect

Returns

bool

See also