SDL_RenderGeometry
procedureforeignextension6 overloadsSource
SDL_RenderGeometry :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
vertices: *SDL_Vertex,
num_vertices: s32,
indices: *s32,
num_indices: s32
) -> bool #foreign
Parameters
- num_vertices: s32
- indices: *s32
- num_indices: s32
Returns
- bool
SDL_RenderGeometry :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
vertices: *SDL_Vertex,
num_vertices: s32,
indices: *s32,
num_indices: s32
) -> bool #foreign
Parameters
- num_vertices: s32
- indices: *s32
- num_indices: s32
Returns
- bool
SDL_RenderGeometry :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
vertices: *SDL_Vertex,
num_vertices: s32,
indices: *s32,
num_indices: s32
) -> bool #foreign
Parameters
- num_vertices: s32
- indices: *s32
- num_indices: s32
Returns
- bool
SDL_RenderGeometry :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
vertices: *SDL_Vertex,
num_vertices: s32,
indices: *s32,
num_indices: s32
) -> bool #foreign
Parameters
- num_vertices: s32
- indices: *s32
- num_indices: s32
Returns
- bool
SDL_RenderGeometry :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
vertices: *SDL_Vertex,
num_vertices: s32,
indices: *s32,
num_indices: s32
) -> bool #foreign
Parameters
- num_vertices: s32
- indices: *s32
- num_indices: s32
Returns
- bool
SDL_RenderGeometry :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
vertices: *SDL_Vertex,
num_vertices: s32,
indices: *s32,
num_indices: s32
) -> bool #foreign
Parameters
- num_vertices: s32
- indices: *s32
- num_indices: s32
Returns
- bool