SDL3 module

SDL_RenderLine

procedureforeignextension6 overloadsSource
SDL_RenderLine :: (
    renderer: *SDL_Renderer,
    x1: float32,
    y1: float32,
    x2: float32,
    y2: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x1: float32
y1: float32
x2: float32
y2: float32

Returns

bool
SDL_RenderLine :: (
    renderer: *SDL_Renderer,
    x1: float32,
    y1: float32,
    x2: float32,
    y2: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x1: float32
y1: float32
x2: float32
y2: float32

Returns

bool
SDL_RenderLine :: (
    renderer: *SDL_Renderer,
    x1: float32,
    y1: float32,
    x2: float32,
    y2: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x1: float32
y1: float32
x2: float32
y2: float32

Returns

bool
SDL_RenderLine :: (
    renderer: *SDL_Renderer,
    x1: float32,
    y1: float32,
    x2: float32,
    y2: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x1: float32
y1: float32
x2: float32
y2: float32

Returns

bool
SDL_RenderLine :: (
    renderer: *SDL_Renderer,
    x1: float32,
    y1: float32,
    x2: float32,
    y2: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x1: float32
y1: float32
x2: float32
y2: float32

Returns

bool
SDL_RenderLine :: (
    renderer: *SDL_Renderer,
    x1: float32,
    y1: float32,
    x2: float32,
    y2: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
x1: float32
y1: float32
x2: float32
y2: float32

Returns

bool

See also