SDL_RenderTexture9GridTiled
procedureforeignextension6 overloadsSource
SDL_RenderTexture9GridTiled :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_FRect,
left_width: float32,
right_width: float32,
top_height: float32,
bottom_height: float32,
scale: float32,
dstrect: *SDL_FRect,
tileScale: float32
) -> bool #foreign
Parameters
- left_width: float32
- right_width: float32
- top_height: float32
- bottom_height: float32
- scale: float32
- tileScale: float32
Returns
- bool
SDL_RenderTexture9GridTiled :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_FRect,
left_width: float32,
right_width: float32,
top_height: float32,
bottom_height: float32,
scale: float32,
dstrect: *SDL_FRect,
tileScale: float32
) -> bool #foreign
Parameters
- left_width: float32
- right_width: float32
- top_height: float32
- bottom_height: float32
- scale: float32
- tileScale: float32
Returns
- bool
SDL_RenderTexture9GridTiled :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_FRect,
left_width: float32,
right_width: float32,
top_height: float32,
bottom_height: float32,
scale: float32,
dstrect: *SDL_FRect,
tileScale: float32
) -> bool #foreign
Parameters
- left_width: float32
- right_width: float32
- top_height: float32
- bottom_height: float32
- scale: float32
- tileScale: float32
Returns
- bool
SDL_RenderTexture9GridTiled :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_FRect,
left_width: float32,
right_width: float32,
top_height: float32,
bottom_height: float32,
scale: float32,
dstrect: *SDL_FRect,
tileScale: float32
) -> bool #foreign
Parameters
- left_width: float32
- right_width: float32
- top_height: float32
- bottom_height: float32
- scale: float32
- tileScale: float32
Returns
- bool
SDL_RenderTexture9GridTiled :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_FRect,
left_width: float32,
right_width: float32,
top_height: float32,
bottom_height: float32,
scale: float32,
dstrect: *SDL_FRect,
tileScale: float32
) -> bool #foreign
Parameters
- left_width: float32
- right_width: float32
- top_height: float32
- bottom_height: float32
- scale: float32
- tileScale: float32
Returns
- bool
SDL_RenderTexture9GridTiled :: (
renderer: *SDL_Renderer,
texture: *SDL_Texture,
srcrect: *SDL_FRect,
left_width: float32,
right_width: float32,
top_height: float32,
bottom_height: float32,
scale: float32,
dstrect: *SDL_FRect,
tileScale: float32
) -> bool #foreign
Parameters
- left_width: float32
- right_width: float32
- top_height: float32
- bottom_height: float32
- scale: float32
- tileScale: float32
Returns
- bool