SDL3 module

SDL_RenderTexture9GridTiled

procedureforeignextension6 overloadsSource
SDL_RenderTexture9GridTiled :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    left_width: float32,
    right_width: float32,
    top_height: float32,
    bottom_height: float32,
    scale: float32,
    dstrect: *SDL_FRect,
    tileScale: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
left_width: float32
right_width: float32
top_height: float32
bottom_height: float32
scale: float32
dstrect: *SDL_FRect
tileScale: float32

Returns

bool
SDL_RenderTexture9GridTiled :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    left_width: float32,
    right_width: float32,
    top_height: float32,
    bottom_height: float32,
    scale: float32,
    dstrect: *SDL_FRect,
    tileScale: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
left_width: float32
right_width: float32
top_height: float32
bottom_height: float32
scale: float32
dstrect: *SDL_FRect
tileScale: float32

Returns

bool
SDL_RenderTexture9GridTiled :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    left_width: float32,
    right_width: float32,
    top_height: float32,
    bottom_height: float32,
    scale: float32,
    dstrect: *SDL_FRect,
    tileScale: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
left_width: float32
right_width: float32
top_height: float32
bottom_height: float32
scale: float32
dstrect: *SDL_FRect
tileScale: float32

Returns

bool
SDL_RenderTexture9GridTiled :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    left_width: float32,
    right_width: float32,
    top_height: float32,
    bottom_height: float32,
    scale: float32,
    dstrect: *SDL_FRect,
    tileScale: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
left_width: float32
right_width: float32
top_height: float32
bottom_height: float32
scale: float32
dstrect: *SDL_FRect
tileScale: float32

Returns

bool
SDL_RenderTexture9GridTiled :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    left_width: float32,
    right_width: float32,
    top_height: float32,
    bottom_height: float32,
    scale: float32,
    dstrect: *SDL_FRect,
    tileScale: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
left_width: float32
right_width: float32
top_height: float32
bottom_height: float32
scale: float32
dstrect: *SDL_FRect
tileScale: float32

Returns

bool
SDL_RenderTexture9GridTiled :: (
    renderer: *SDL_Renderer,
    texture: *SDL_Texture,
    srcrect: *SDL_FRect,
    left_width: float32,
    right_width: float32,
    top_height: float32,
    bottom_height: float32,
    scale: float32,
    dstrect: *SDL_FRect,
    tileScale: float32
) -> bool #foreign

Parameters

renderer: *SDL_Renderer
texture: *SDL_Texture
srcrect: *SDL_FRect
left_width: float32
right_width: float32
top_height: float32
bottom_height: float32
scale: float32
dstrect: *SDL_FRect
tileScale: float32

Returns

bool

See also