ID3D11DeviceContext_SOGetTargets :: (
this: *ID3D11DeviceContext,
NumBuffers: u32,
ppSOTargets: **ID3D11Buffer
)
Parameters
- this: *ID3D11DeviceContext
- NumBuffers: u32
- ppSOTargets: **ID3D11Buffer
ID3D11DeviceContext_SOGetTargets :: (
this: *ID3D11DeviceContext,
NumBuffers: u32,
ppSOTargets: **ID3D11Buffer
)