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d3d11 module
← d3d11
Procedures
ID3D11DeviceContext_Draw
ID3D11DeviceContext_DrawAuto
ID3D11DeviceContext_DrawIndexed
ID3D11DeviceContext_DrawIndexedInstanced
ID3D11DeviceContext_DrawIndexedInstancedIndirect
ID3D11DeviceContext_DrawInstanced
ID3D11DeviceContext_DrawInstancedIndirect
ID3D11DeviceContext_DSGetConstantBuffers
ID3D11DeviceContext_DSGetSamplers
ID3D11DeviceContext_DSGetShader
ID3D11DeviceContext_DSGetShaderResources
ID3D11DeviceContext_DSSetConstantBuffers
ID3D11DeviceContext_DSSetSamplers
ID3D11DeviceContext_DSSetShader
ID3D11DeviceContext_DSSetShaderResources
ID3D11DeviceContext_End
ID3D11DeviceContext_ExecuteCommandList
ID3D11DeviceContext_FinishCommandList
ID3D11DeviceContext_Flush
ID3D11DeviceContext_GenerateMips
ID3D11DeviceContext_GetContextFlags
ID3D11DeviceContext_GetData
ID3D11DeviceContext_GetPredication
ID3D11DeviceContext_GetResourceMinLOD
ID3D11DeviceContext_GetType
ID3D11DeviceContext_GSGetConstantBuffers
ID3D11DeviceContext_GSGetSamplers
ID3D11DeviceContext_GSGetShader
ID3D11DeviceContext_GSGetShaderResources
ID3D11DeviceContext_GSSetConstantBuffers
ID3D11DeviceContext_GSSetSamplers
ID3D11DeviceContext_GSSetShader
ID3D11DeviceContext_GSSetShaderResources
ID3D11DeviceContext_HSGetConstantBuffers
ID3D11DeviceContext_HSGetSamplers
ID3D11DeviceContext_HSGetShader
ID3D11DeviceContext_HSGetShaderResources
ID3D11DeviceContext_HSSetConstantBuffers
ID3D11DeviceContext_HSSetSamplers
ID3D11DeviceContext_HSSetShader
On this page
See also
std
/
d3d11
/
ID3D11DeviceContext_GetContextFlags
ID3D11DeviceContext_GetContextFlags
procedure
since 0.31.0
Source
ID3D11DeviceContext_GetContextFlags
:: (this: *
ID3D11DeviceContext
) ->
u32
Parameters
this
:
*
ID3D11DeviceContext
Returns
u32
See also
ID3D11DeviceContext_Flush
ID3D11DeviceContext_GenerateMips
ID3D11DeviceContext_GetData
ID3D11DeviceContext_GetPredication