d3d11 module

ID3D11DeviceContext_IAGetVertexBuffers

proceduresince 0.31.0Source
ID3D11DeviceContext_IAGetVertexBuffers :: (
    this: *ID3D11DeviceContext,
    StartSlot: u32,
    NumBuffers: u32,
    ppVertexBuffers: **ID3D11Buffer,
    pStrides: *u32,
    pOffsets: *u32
)

Parameters

StartSlot: u32
NumBuffers: u32
ppVertexBuffers: **ID3D11Buffer
pStrides: *u32
pOffsets: *u32

See also