ID3D11DeviceContext_IAGetPrimitiveTopology :: (
this: *ID3D11DeviceContext,
pTopology: *D3D11_PRIMITIVE_TOPOLOGY
)
Parameters
- this: *ID3D11DeviceContext
- pTopology: *D3D11_PRIMITIVE_TOPOLOGY
ID3D11DeviceContext_IAGetPrimitiveTopology :: (
this: *ID3D11DeviceContext,
pTopology: *D3D11_PRIMITIVE_TOPOLOGY
)