d3d11 module

ID3D11DeviceContext_OMSetBlendState

proceduresince 0.31.0Source
ID3D11DeviceContext_OMSetBlendState :: (
    this: *ID3D11DeviceContext,
    pBlendState: *ID3D11BlendState,
    BlendFactor: *[4] float,
    SampleMask: u32
)

Parameters

pBlendState: *ID3D11BlendState
BlendFactor: *[4] float
SampleMask: u32

See also